Source Code

“Who owns this patent? No one. Could you patent the Sun?” – Jonas Salk

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C

Binary Search

Breadth First and Depth First Search

Find Consecutive Numbers

Hashing

Merge Sort

Multi-threading

Reverse a Linked List

C++

8 Queens

8 Queens without 2D Array

Dumb 8 Queens

N Queens

Balanced Binary Tree

Factorial

Fibonacci

Number Cross

String Length

Towers of Hanoi

The Wall

Understanding Arrays

Understanding Pointers

C#

Celsius_To_Fahrenheit

Roman_Numeral_Converter

ShootEmUp_Source_Code

Waffle_Image_Spliter

Who_is_that_Actor

Java

Cartesian and Polar Coordinate Converter

Data Structures

Maze Solver

Palindrome

Trajectory

Triangular Sum

HTTP Web Server

UDP Web Server

DirectX

 

OpenGL

Modern OpenGL (2015)

Unreal

Hello Slate

This is an introduction for using Unreal Engine Slate in C++. If you want to create detailed User Interfaces in Unreal Engine with C++, this is how you do it, Otherwise, you must create your UI with only Blueprints.

VR Template C++

I wanted a version of the Unreal Engine 4.13 VR template. But unfortunately it was only offered in Blueprint version. So I took the time to basically rewrite it in C++, It has 2 VR hands and can grab things with working grabbing animation(s).

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